Character name
Corvin Hale
Class & levelBard 5 · College of Lore
BackgroundEntertainer
SpeciesHuman
PlayerExample
AlignmentChaotic Good
ExperienceMilestone
Armor class
15
Studded leather
Initiative
+3
Speed
30
feet
Proficiency
+3
bonus
Hit points
40 / 40
current / max
Hit dice
5d8
0 spent
Death saves
Success
Failure
Heroic inspiration
Yes
Exhaustion 0
Strength
+2
14
Save +2
Dexterity
+3
16
Save +6
Constitution
+2
14
Save +2
Intelligence
+1
12
Save +1
Wisdom
+0
10
Save +0
Charisma
+5
20
Save +8
Skills
- +6Acrobatics (dex)
- +1Animal Handling (wis)
- +4Arcana (int)
- +3Athletics (str)
- +8Deception (cha)
- +4History (int)
- +3Insight (wis)
- +6Intimidation (cha)
- +4Investigation (int)
- +1Medicine (wis)
- +2Nature (int)
- +3Perception (wis)
- +11Performance (cha)
- +11Persuasion (cha)
- +2Religion (int)
- +4Sleight of Hand (dex)
- +4Stealth (dex)
- +1Survival (wis)
Passive Perception 13
Passive Insight 13
Half-filled circle is Jack of All Trades.
Weapons & damage cantrips
| Name | Atk / DC | Damage | Notes |
|---|---|---|---|
| Dagger | +6 | 1d4+3 piercing | finesse, light, thrown 20/60, nick |
| Dagger, off hand | +6 | 1d4 piercing | nick. No ability modifier without a fighting style. |
| Shortbow | +6 | 1d6+3 piercing | ammunition 80/320, two-handed, vex |
| Vicious Mockery | — | psychic, Wisdom save | DC 16. The insult lands, and the next attack against him is worse. Confirm the damage die in the book. |
Class features, traits & feats
- Resourceful Human. Heroic Inspiration whenever you finish a long rest.
- Skillful Human. Perception.
- Versatile Human. A second origin feat. He took Lucky.
- Entertainer Background. Crowds paid him to be looked at. Some of them still remember the act.
- Musician Origin feat. Lute, lyre, and flute. After a rest, he can give Heroic Inspiration to allies who heard him play, up to his proficiency bonus.
- Lucky Versatile. Three luck points. Spend one to reroll a d20 he rolled, or to force a reroll of an attack against him. They return on a long rest.
- Bardic Inspiration Bard. Bonus action. A d8 an ally can add to a d20 test or a damage roll. Five uses, back on a short or long rest.
- Spellcasting Bard. Charisma. Ten spells prepared. Spell save DC 16. Spell attack +8.
